Half-Life does NOT disappoint when it comes to fooling you into thinking that you're experiencing all of this in real life. This means that there are no cutscenes, no early explanations of the backstory, and that your character cannot talk (giving you room to talk during the game, if you need to). The biggest innovation is that the game NEVER shifts away from your perspective of the action. Half-Life pioneered many firsts in the genre when it was released in 1998. As far as immersion goes, you simply couldn't have done any better than Half-Life.
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